Here will be Shirou's skill set in Holy Relic. Magic spells that have stronger variations will have their morph level indicated next to its name. All morphs are optional and up to Shirou, for example he can choose not to morph Fire Dance into Agidyne. Skills can only morph during a level up. As with the Devil Survivor game, it'll be three command skills, three passive skills and one auto skill. Hopefully my set up won't be too cheap. If it is, I can change them. The levels I list for each skill morph has been chosen according to my approximation of when the character usually obtains the right amount for the stat needed, assuming a magic-focused build. Skills are taken from the Devil Survivor 2 game, listed
here.
Command Skills(Shirou cannot use these skills in conjunction with his Shadow Warlock abilities.)
Agi (Lv 1) -> Maragi (Lv 13) -> Fire Dance (Lv 21) -> Agidyne (Lv 29) -> Maragidyne (Lv 38)
Bufu (Lv 1) -> Mabufu (Lv 13) -> Ice Dance (Lv 21) -> Bufudyne (Lv 29) -> Mabufudyne (Lv 38)
Zan (Lv 1) -> Mazan (Lv 13) -> Force Dance (Lv 21) -> Zandyne .(Lv 29) -> Mazandyne (Lv 38)
Passive Skills(These can be used in conjunction with his Shadow Warlock abilities, but to a lesser degree than without.)
Grimoire (Lv 27)
Life Bonus (Lv 1) -> Life Surge (Lv 11) -> Life Stream (Lv 23)
Dodge (Lv 6)
Auto Skill
(A passive skill that activates automatically in battle. Can be used in conjunction with his Shadow Warlock abilities.)
Fortify (Lv 12)
StatusThe Devil Survivor status screen will be listed here to help me keep track of Shirou's abilities and make sure they make sense. Don't remember how .hack//GU works anymore so no GU status screen for now ;;
LVL | Race | HP | MP | ST | MA | VI | AG | 4 | Human | 52 | 12 | 5 | 6 | 5 | 5 | |
Auto Skill | Phys | Fire | Ice | Elec | Force | Curse | -- | -- | -- | -- | -- | -- | -- | |
Command Skills | Agi | Bufu | Zan | |
Passive Skills | -- | Life Bonus | -- | |
WeaponArmorAccessories